Computer Graphics Using Open GL
Edition 2 International ed
Publication Date 1 Jan 2001
OverviewDesigned for undergraduate Computer Graphics courses.Highly practical--and exceptionally accessible--this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Thorough and integrated in approach, it carefully presents each concept, explains the underlying mathematics and why it is important, shows how to translate the math into program code, and shows the result.