Starting Out with Java: From Control Structures through Objects, Global Edition
Practical organisation helps students grasp important concepts before applying them.Procedural programming is covered before objects, ensuring that students understand fundamental programming and problem-solving concepts. UPDATED! The text has been updated to reflect the latest changes in Java NEW! Chapter 15: Creating GUI Applications with JavaFX and Scene Builder introduces students to JavaFX, the newest way to create GUIs and graphical applications with Java 8. Written as an independent chapter, instructors have the choice to teach it together or separate from chapters on Swing and AWT. NEW! The text now uses string.format instead of DecimalFormat, which allows students to use the same format specifiers and flags as learned with the system.out.printf method. UPDATED! StringTokenizer has been removed from the text. All string tokenizing is now done with the String.split method. NEW! Chapter 10 now introduces students to the @Override annotation and explains how it prevents subtle errors. NEW! A section on Anonymous Inner Classes has been added to the text. REVISED! The introduction to interfaces has been rewritten more clearly and easier to understand. NEW! Material on default methods in interfaces, a new feature of Java 8, has been added to Chapter 10. NEW! Functional interfaces and Lambda expressions are introduced in a new section of Chapter 10 with detailed, step-by-step instructions.
The text uses practical, real world problems and examples to convey major concepts.NEW! Programming problems have been added to many chapters. A variety of exercises in each chapter encourages students to apply key ideas. Example Programs are practical, real-world examples provided in each chapter that test student knowledge of important information.
Pedagogical Features reinforce key ideas throughout the text.In the Spotlight features walk students through the step-by-step design of a problem. Concept Statements begin each chapter by summarising the main focus. Program Outputs follow each example program with a sample of its output to show students how the program functions. Checkpoints are highlighted by checkmark icons and appear throughout each chapter to reinforce students understanding of key chapter topics.
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