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The Art of Game Design

Jesse Schell · ISBN 9781138632059
The Art of Game Design | Zookal Textbooks | Zookal Textbooks
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Publisher Taylor and Francis
Author(s) Jesse Schell
Subtitle A Book of Lenses, Third Edition
Edition 3
Published 27th August 2019
Related course codes GRAP1030 - Introduction to Games Design, GRAP2037 - Designing for Games, SGD200 - Experimental Game Design

A Book of Lenses, Third Edition

Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.

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