Designing and Developing Multimedia: A Practical Guide for the Producer, Director, and Writer
OverviewDesigned for courses in Interactive Design, Developing Multimedia, and New Media in departments of journalism, communication, education, art, computer science, and engineering. Designing and Developing Multimedia is the first book to combine theory with practice and to provide a step-by-step approach to creating CD-ROM products on time and on budget. Today's students increasingly find work right out of college in the field of multimedia. The new media industry needs the producer who manages, the director with creative vision, and the writer who documents the development process. This comprehensive text is a practical, skills-oriented book for the producer, director, and writer of multimedia. It provides students with a solid grounding in the concepts of interactive design, and then takes them through the step-by-step process of developing the multimedia product. *Actual documents from real multimedia projects demonstrate how professional documents (production reports, contracts, etc.) look. *Call-outs and boxed author comments explain complex ideas and concepts contained in the professional documents. *Numerous screen shots from real projects graphically illustrate concepts covered in the text. *Icons in the margin direct students attention to specific areas of interest for the producer, writer, and director. *TECHNOLOGY ADVANTAGE:An accompanying Website expands upon concepts covered in the text and provides additional examples, exercises, and updates (www.abacon.com/elin). Additionally, instructors will find a sample syllabus, discussion questions, suggested readings, lecture notes, and more. *Case studies in Chapters 1 and 3 help to drive points home to students through real-life situations.
Out of Stock
Sorry but this item is out of stock, please check back again soon.